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SingleQuote=1
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KeyWordChars=$_0123456789
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[KeyWords]
ABS=
ACOS=
APPEND=
AS=
ASC=
ASIN=
ATAN2=
ATN=
CEIL=
CHR$=
CLOSE=
COS=
DATE$=
DEG=
DIM=
DOC=
EOF=
ERL=
ERR=
ERROR=
EXP=
EXP10=
FLOOR=
INPUT=
INSTR=
INT=
LEFT$=
LEN=
LINE=
LINE INPUT=
LOG=
LOG10=
LTBSET=
LTCHECKVAR=
LTCMD=
LTCOORD2$=
LTCOORD3$=
LTDBGET=
LTDBGET$=
LTDBGETI=
LTDBGETI$=
LTDBGETIJ=
LTDBGETIJ$=
LTDBGETSURFDATA=
LTDBGETSURFVEC=
LTDBKEYDUMP=
LTDBKEYSTR$=
LTDBLIST$=
LTDBQUICKRAYAIM=
LTDBQUICKRAYQUERY=
LTDBSET=
LTDBSETI=
LTDBSETSURFVEC=
LTDBTYPE=
LTEVAL=
LTGETLASTMSG$=
LTGETPHOTOPICFUNCTION=
LTGETSCOTOPICFUNCTION=
LTGETSTAT=
LTGETVAR=
LTGETVAR$=
LTLISTATPOS$=
LTLISTBYNAME$=
LTLISTDELETE=
LTLISTGETPOS=
LTLISTLAST$=
LTLISTNEXT$=
LTLISTSETPOS=
LTLISTSIZE=
LTSELECTLIST$=
LTSETVAR=
LTSTR$=
LTSURFSPLINEPATCH=
LTSURFSPLINESWEEP=
LTVERSION$=
MAX=
MID$=
MIN=
ON=
OPEN=
OUTPUT=
POW=
PRINT=
RAD=
RANDOMIZE=
RIGHT$=
RND=
SGN=
SIN=
SPACE$=
SQR=
STR$=
STRING$=
SWAP=
TAN=
TIME$=
USING=
VAL=
WIDTH=
WRITE=
[ReservedWords]
CALL=
DATA=
DO=
ECHO=
ELSE=
ELSEIF=
END=
EXIT=
FOR=
FUNCTION=
GO=
GOSUB=
GOTO=
IF=
LET=
LOOP=
MERGE=
NEXT=
ON=
READ=
RESTORE=
RETURN=
SUB=
SYSTEM=
THEN=
TO=
UNTIL=
WEND=
WHILE=
[KeyWords2]
2DDesignView=
3DDesignView=
90Snap=
AddAlias=
AddAliasGroup=
AddCirclePattern=
AddCollimateMeritFunction=
AddColumn=
AddConeTexture=
AddCylinderTexture=
AddDAMFDatum=
AddEllipsePattern=
AddExpression=
AddExpressionGroup=
AddFarFieldReceiver=
AddField=
AddFiniteFarFieldReceiver=
AddFocusMeritFunction=
AddGridParameter=
AddIns=
AddIntensitySlicesMeritFunction=
AddLibraryTexture=
AddMeshMeritFunction=
AddOptimizationConstraint=
AddOptimizationMeshMeritFunction=
AddOptimizationNSRayMFDatum=
AddOptimizationVariable=
AddParameter=
AddPickup=
AddPickupGroup=
AddPoint=
AddPrimitiveReceiver=
AddPrismTexture=
AddPyramidTexture=
AddRayMeritFunction=
AddRectanglePattern=
AddRefRay=
AddRidgeline=
AddSeries=
AddSolidReceiver=
AddSphereTexture=
AddStringParameter=
AddTestPointsMeritFunction=
AddToGroup=
AddUserConstraintCollection=
AddUserDataGroup=
AddUserMeritFunctionComponent=
AddUserVariableCollection=
AdjustColumn=
AdjustPane=
AimArea=
AimCone=
AimPath=
Align=
AlignAlongAxis=
AlongUCSX=
AlongUCSY=
AlongUCSZ=
AngularMeasure=
Aperture=
ApplyIncrementValues=
ApplyInitialVariableValues=
ApplySameScaleToAllDisplayedMeshes=
ApplySameScaleToAllMeshes=
ApplyVariableandIncrementValues=
ApplyVariableValues=
ArcPZ=
ArrayArcPZ=
ArrayCircPZ=
ArrayEllipPZ=
ArrayRectPZ=
AutoRenderOff=
AutoRenderOn=
AutoScaleAllMeshes=
AxesRanges=
BacklightPatternOptimization=
BackwardAngularLuminanceMeshes=
BackwardSimIlluminanceMeshes=
BackwardSimIntensityMeshes=
BackwardSpatialLuminanceMeshes=
BeginAllSimulations=
BeginLitSimulation=
Bend=
BitmapPZ=
Block=
Block3Pt=
Break=
CADFileElement=
CameraProperties=
Cartesian=
CCTLineAngularLuminanceChart=
CCTLineIllum=
CCTLineIntensity=
CCTLineSpatialLumChart=
CCTMesh3DAngularLuminanceChart=
CCTMesh3DIntensity=
CCTMeshAngularLuminanceChart=
CCTMeshIllum=
CCTMeshIntensity=
CCTMeshSpatialLumChart=
CCTSurfAngularLuminanceChart=
CCTSurfIllum=
CCTSurfIntensity=
CCTSurfSpatialLumChart=
Cement=
Center=
CenterX=
CenterY=
ChangePoint=
ChoosePath=
CIEColorDiffAngularLuminanceChart=
CIEColorDiffIllumChart=
CIEColorDiffIntensityChart=
CIEColorDiffSpatialLumChart=
CIELineAngularLuminanceChart=
CIELineIllum=
CIELineIntensity=
CIELineSpatialLumChart=
CIEMesh3DAngularLuminanceChart=
CIEMesh3DIntensity=
CIEMeshAngularLuminanceChart=
CIEMeshIllum=
CIEMeshIntensity=
CIEMeshSpatialLumChart=
CIESurfAngularLuminanceChart=
CIESurfIllum=
CIESurfIntensity=
CIESurfSpatialLumChart=
CIETriangleAngularLuminanceChart=
CIETriangleIllum=
CIETriangleIntensity=
CIETriangleSpatialLumChart=
CircArray=
CircPZ=
ClearOptimizationResults=
Close=
Collapse=
CollapseAll=
ColorByOpticalPropertyColor=
ColorByRefractMode=
CombineSurfaces=
ComponentsTable=
ContinueAllSimulations=
ContinueLitSimulation=
ConvertRDF=
CoordSys=
CoordSysPrim=
CoordSysSurf=
CoordSysXSnap=
CoordSysYSnap=
CoordSysZSnap=
Copy=
CopyGeometry=
CopyToClipboard=
CopyVector=
CPCExtrudedReflector=
CPCExtrudedSolid=
CPCPolygonalReflector=
CPCPolygonalSolid=
CPCRevolvedReflector=
CPCRevolvedSolid=
CreateRayMeritFunctionUI=
CSType=
CtrSphere=
CtrSphSource=
CubeSource=
Curvature=
Cylinder=
CylSource=
DatabaseMeritFunctionHelp=
DBUpdateNow=
DBUpdateOff=
DBUpdateOn=
DeclareContact=
Default=
Delete=
DeleteColumn=
DeletePath=
DeletePoint=
DeleteSeries=
Depth=
DepthValue=
Dismiss=
DisplayFilmLib=
DistributedSimInfo=
DovePrism=
Down=
DummyPlane=
DummySphere=
EFiber=
ElementToPath=
EllipPZ=
Ellipsoid=
EncircledEnergyIllum=
EncircledEnergyIntensity=
Equalizing=
ErrorWindow=
ExampleModelLib=
Exit=
Expand=
ExpandAll=
ExpandTo=
Export=
ExportCATIA=
ExportCATIAv5=
ExportCV=
ExportDXFWireframe=
ExportIGES=
ExportIGESFile=
ExportIGESWireframe=
ExportIntensityIES=
ExportIntensityLDT=
ExportLTSAT=
ExportModifiedCoatings=
ExportModifiedMaterials=
ExportParasolid=
ExportPlainSAT=
ExportRayDirections=
ExportRays=
ExportReceiverRays=
ExportSTEP=
ExportSTEPFile=
ExportToFile=
ExportVRML=
ExtrudedPrism=
ExtrudedSheet=
ExtrudedSolid=
False_Color_Forward_Illuminance=
FanAim=
FanFromPoint=
FanFromVirtualPoint=
FieldSpecification=
FinishEditing=
Fit=
FitAll=
FitSame=
FlipSurface=
FlushAllMemory=
FlushDeletedEntityMemory=
FlushGCSMemory=
FlushPhotonMapMemory=
FlushSavedRayDataMemory=
FlushUndoMemory=
FMir1=
FMir10=
FMir11=
FMir12=
FMir2=
FMir3=
FMir4=
FMir5=
FMir6=
FMir7=
FMir8=
FMir9=
Fold=
FoldAngles=
FoldVectors=
FormatColumn=
ForwardSim=
FourPane=
FreeformSheet=
FrontView=
GetPID=
GlassCatalogs=
Group=
HexTexture=
HideLegend=
IESImportUtil=
IgnoreGrid=
IlluminanceTestPoints=
IllumInfo=
IllumTable=
ImagingPathInfo=
ImagingTable=
ImagPathView=
Immerse=
Immersion=
ImpDirGrid=
Import=
ImportCATIA=
ImportCATIAv5=
ImportCATIAv5File=
ImportCV=
ImportIGES=
ImportIGESFile=
ImportLTSAT=
ImportParasolid=
ImportParasolidFile=
ImportPlainSAT=
ImportSTEP=
ImportSTEPFile=
ImpSurfGrid=
In=
Info=
InsertColumn=
Inside=
InsideOrOn=
IntensityChart=
IntensityTestPoints=
InterpolatedPlot=
InterpolationSettings=
Intersect=
InvertSelection=
LEDLib=
Left=
LibraryElement=
License=
LineAngLum=
Linear=
LinearMeasure=
LinearPlot=
LineIllum=
LineIntensity=
LineSnap=
LineSpatialLuminance=
LinkSWModel=
LitOff=
LitOn=
LitSimulationInput=
LoadCoating=
LoadElement=
LTOptions=
LTUtilLib=
LumAngular=
LumSpatial=
LumViewAngularLuminance=
LumViewColorAngularLuminanceChart=
LumViewColorCandelaChart=
LumViewColorIlluminanceChart=
LumViewColorSpatialLuminanceChart=
LumViewIlluminance=
LumViewImport=
LumViewIntensity=
LumViewSpatialLuminance=
MacroString=
Material=
MaterialsTable=
MBlock=
MBlock3Pt=
MCtrSphere=
MCylinder=
MEllipsoid=
Mesh3DAngLum=
Mesh3DIntensity=
MeshAngLum=
MeshIllum=
MeshIntensity=
MeshSpatialLuminance=
MExtrusion=
Mirror4Pt=
More=
MouseIn=
MouseOut=
Move=
MoveAlias=
MoveAliasGroup=
MoveExpression=
MoveExpressionGroup=
MoveGridParameter=
MoveNumericParameter=
MovePickup=
MovePickupGroup=
MoveRadial=
MoveStringParameter=
MoveUserDataGroup=
MoveVector=
MRevolution=
MSphere=
MToroid=
Name=
New2DDesign=
New3DDesign=
NewPath=
No_Data_Display=
NormalToView=
NSFanAim=
NSFanFromPoint=
NSFanFromVirtualPoint=
NSGridAim=
NSGridFromPoint=
NSGridFromVirtualPoint=
NSPath=
NSRayAim=
NSRayFootprint=
NSRayTable=
ObjectSnap=
ObjectSurface=
OnePane=
Open=
OpticalAxisRay=
OpticalProperties=
OptimizationInput=
OptimizationResults=
OptimizationTable=
Optimize=
Out=
Output=
Outside=
OutsideOrOn=
PageDown=
PageLeft=
PageRight=
PageUp=
ParameterSensitivity=
ParametricControls=
ParamTable=
PasteGeometry=
PentaPrism=
PhotorealView=
PickUDConstraintButton=
PickUDMeritFunctionButton=
PickUDVariableButton=
PlaceCamera=
PlaceDistantLight=
PlacePointLight=
PlaceSpotLight=
Plot=
PlotSetup=
PlotToFile=
Point=
PointPrim=
PointSurf=
Polar=
Polyline=
PorroPrism=
Print=
PrintSetup=
PtSource=
PupilMap=
QuickLens=
Radius=
RayAim=
RayPath=
RayPreviewOff=
RayPreviewOn=
RayReportOff=
RayReportOn=
RaySource=
RecalcNow=
RecalcOff=
RecalcOn=
Rectangle=
RectArray=
RectPZ=
RectTexture=
Redo=
ReleaseFromGroup=
RemoveFromImmersingRegion=
RemoveOptimizationConstraint=
RemoveOptimizationMeshMeritFunction=
RemoveOptimizationVariable=
RemoveParameter=
RemovePickup=
RemoveSnap=
RemoveSource=
Render=
RenderToFile=
Repaint=
RepairEntities=
RepairWithOptions=
RerunLitSim=
RerunSim=
ResetRandomSeed=
ResetViewpoint=
ResolutionHigh=
ResolutionLow=
ResolutionMedium=
ResolutionMediumHigh=
ResolutionMediumLow=
RestoreEnv=
RevertToInitialState=
RevertToIteration=
Revolution=
RevolvedSheet=
RevolvedSolid=
RGB3DAngularLuminanceChart=
RGB3DIntensity=
RGBAngularLuminanceChart=
RGBIllum=
RGBIntensity=
RGBSpatialLumChart=
Right=
RightAnglePrism=
RimRay=
Rotate=
RotateAngles=
RowTable=
RPolyCtoFace=
RPolyCtoVertex=
RPolyFtoCenter=
RPolyVtoCenter=
Run=
RunDSim=
RunUtility=
Save=
SaveAs=
SaveEnv=
SaveLibrary=
SaveParameters=
SaveWindowAs=
SaveWithRayData=
Scale=
ScaleAllSame=
ScaleEachMax=
ScatterIllum=
ScatterIntensity=
Segment=
Select=
SelectAll=
SelectReceiver=
SetColumn=
SetCurrentPoint=
SetEPD=
SetNAO=
SetScale=
SetupRTMode=
SetVignetting=
ShiftedRectTexture=
ShowColumn=
ShowLegend=
ShowNamedColumn=
ShowRow=
SideView=
Sketch3PtFold=
Sketch3PtLens=
Sketch4PtLens=
Sketch4PtMirror=
Sketch5PtLens=
Sketch6PtLens=
SkinnedSheet=
SkinnedSolid=
SnapToGrid=
Solid=
SourceLib=
SourcesTable=
Sphere=
SphSource=
Splitter1=
Splitter10=
Splitter11=
Splitter12=
Splitter2=
Splitter3=
Splitter4=
Splitter5=
Splitter6=
Splitter7=
Splitter8=
Splitter9=
SpotDiagram=
SpunEllipse=
SpunHyperbola=
SpunParabola=
StartLitSim=
StartSim=
StopRender=
StopSurface=
Stretch=
Subtract=
SurfaceSnap=
SurfaceSnapNormal=
SurfaceToPath=
SurfAngLum=
SurfIllum=
SurfIntensity=
SurfSource=
SurfSpatialLuminance=
SurfTorSource=
SwapHidden=
SystemNavigator=
TableView=
TestPointInput=
Text=
Thickness=
ThisViewTable=
ToggleRayPreview=
ToneContrast=
Toroid=
Translucent=
TrimSolid=
TroughEllipse_M=
TroughHyperbola_M=
TroughParabola_M=
True_Color_Forward_Illuminance=
UCSMove=
UCSOnCoordSys=
UCSOnLine=
UCSOnSurface=
UCSPreferences=
UCSReverseXYView=
UCSReverseXZView=
UCSReverseYZView=
UCSRotate=
UCSToGlobalOrigin=
UCSXYPlane=
UCSXYView=
UCSXZPlane=
UCSXZView=
UCSYZPlane=
UCSYZView=
UCSZYPlane=
UnBoolean=
Undelete=
Undo=
UndoPath=
Ungroup=
UnhideAll=
Union=
Unselect=
UnselectLast=
Up=
UpdateAllSWModels=
UpdateSWModel=
UserBitmapPZ=
UserCoatings=
UserMaterials=
UserPreferences=
ViewPreferences=
VolCtrSphSource=
VolCubeSource=
VolCylSource=
VolSphSource=
VolTorSource=
WindowNavigator=
Wireframe=
Xccw=
Xcw=
XDown=
XSnap=
XUp=
XYplane=
Yccw=
Ycw=
YDown=
Yiso=
YSnap=
YUp=
Zccw=
Zcw=
ZDown=
Ziso=
Zoom=
ZUp=
[KeyWords3]
2D_CAD_VIEW=
2D_GRAPHICS_VIEW=
2D_RECT_ARRAY_ARCS_ZONE_EXTENT=
2D_RECT_ARRAY_CIRCLES_ZONE_EXTENT=
2D_RECT_ARRAY_ELLIPSES_ZONE_EXTENT=
2D_RECT_ARRAY_RECTS_ZONE_EXTENT=
2D_RECT_ARRAY_ZONE_EXTENT=
3D_ARRAY_ZONE_EXTENT=
3D_CAD_VIEW=
3D_HEX_ARRAY_ZONE_EXTENT=
3D_RECT_ARRAY_ZONE_EXTENT=
3D_SHIFT_RECT_ARRAY_ZONE_EXTENT=
4_SIDED_PYRAMID_UNIT_CELL=
ABSTRACT_GRAPHICS_VIEW=
AFTER_ELEMENT_FILTER=
AFTER_PROPERTY_ZONE_FILTER=
AFTER_SURFACE_FILTER=
AFTER_VOLUME_INTERFACE_FILTER=
AIM=
AIM_AREA=
AIM_CONE=
AIM_PATCH=
AIM_SPHERE=
AIM_TARGET_SPHERE=
ALIAS=
ALIAS_GROUP=
AMBIENTMATERIAL_PREFERENCES=
AMPLITUDE_ZONE=
ANAMORPHIC_LENS_SURFACE=
ANGULAR_CCT_MESH=
ANGULAR_CIE_MESH=
ANGULAR_LUM_CCT_MESH=
ANGULAR_LUM_CIE_MESH=
ANGULAR_LUM_METER=
ANGULAR_LUMINANCE_MESH=
AOI_SCATTER_AMPLITUDE_ZONE=
AREA_EMITTER=
ASPHERE_LENS_SURFACE=
ASPHERE_SURFACE=
AXIS=
BACKWARD=
BACKWARD_ANGULAR_LUMINANCE=
BACKWARD_ILLUMINANCE=
BACKWARD_ILLUMINANCE_FUNCTION=
BACKWARD_ILLUMINANCE_MESH=
BACKWARD_ILLUMINANCE_POINTS=
BACKWARD_INTENSITY=
BACKWARD_INTENSITY_MESH=
BACKWARD_INTENSITY_POINTS=
BACKWARD_POINTS=
BACKWARD_RAYTRACE_FUNCTION=
BACKWARD_SIM_FUNCTION=
BACKWARD_SIMULATION=
BACKWARD_SPATIAL_LUMINANCE=
BEZIER_CURVE=
CADFILE_PRIMITIVE=
CADFILE_SOLID=
CANDELA_MESH=
CANDELA_MESH_LINECHART=
CAUCHY_INDEX=
CEMENTED_INTERFACE=
CHART_MESH=
CHART_SLICE=
CIRC_ENCIRCLED_ENERGY_APE=
CIRC_LENS_PRIMITIVE=
CIRC_ZONE_EXTENT=
CIRCLE_UNIT_CELL=
CIRCULAR_ARC=
CIRCULAR_PROFILE_CURVE=
CIRCULAR_PROFILE_CURVE_LIST=
COATING=
COATING_DATA_SUBSET=
CONE_UNIT_CELL=
CONIC_LENS_SURFACE=
CONSTANT_INDEX=
CONTOUR=
COORDINATE_SYSTEM=
COSN_SCATTER_AMPLITUDE_ZONE=
CPC_PRIMITIVE=
CPCINVOLUTE_PRIMITIVE=
CROSS_SECTION_POLYGON=
CROSS_SECTION_VERTEX=
CS_ATTRIBUTE=
CUBE_PRIMITIVE=
CUBE_SURFACE_SOURCE=
CUBE_VOLUME_SOURCE=
CURVATURE_SOLVE=
CURVE=
CURVE=
CYLINDER_PRIMITIVE=
CYLINDER_SURFACE=
CYLINDER_SURFACE_SOURCE=
CYLINDER_UNIT_CELL=
CYLINDER_VOLUME_SOURCE=
CYLINDRICAL_FRESNEL_DIRECTION_ZONE=
DATA_MESH_CHART=
DATABASE=
DEFAULT_MATERIALS=
DEFAULT_PREFERENCES=
DIFFRACTION_EFFICIENCY_ZONE=
DIFFRACTIVE_OPTICAL_PROPERTIES=
DIRECTION_GRID_APODIZER=
DIRECTION_ZONE=
DISTRIBUTED_SERVER=
DISTRIBUTED_SIMULATION=
DOE_DIRECTION_ZONE=
DOMINANT_DIRECTION_ZONE=
DOVE_PRISM_EXTRUSION_PRIMITIVE=
DUMMY_SURFACE=
ELEMENT_FILTER=
ELLIPSE_PRIMITIVE=
ELLIPSE_UNIT_CELL=
ELLIPTICAL_FIBER_PRIMITIVE=
ELLIPTICAL_FIBER_SURFACE=
ELLIPTICAL_GAUSSIAN_SCATTER_AMPLITUDE_ZONE=
ELLIPTICAL_PROFILE_CURVE=
ELLIPTICAL_PROFILE_CURVE_LIST=
EMITTER=
ENCIRCLED_ENERGY_APE=
ENTITY=
EXIT_ANGLE_FILTER=
EXTINCTION_COEFFICIENT=
EXTRUSION_PRIMITIVE=
FARFIELD_RECEIVER=
FIELD_POINT=
FIELDS=
FILTER_GROUP=
FILTER_LIST=
FINISH=
FINISH_LIST=
FITTED_CURVE=
FORWARD_SIM_FUNCTION=
FREEFORM_PRIMITIVE=
FREEFORM_SURFACE=
FRESNEL_AMPLITUDE_ZONE=
FRESNEL_DIRECTION_ZONE=
FULLELLIPSOID_SURFACE=
FULLSPHERE_SURFACE=
FULLTOROID_SURFACE=
GAUSSIAN_SCATTER_AMPLITUDE_ZONE=
GEGENBAUER_SCATTERER=
GENERAL_PREFERENCES=
GENERIC_PRIMITIVE=
GENERIC_SURFACE=
GLASS_CATALOG=
GLASS_MATERIAL=
GM_SELLMEIER=
GMLAURENT_INDEX=
GRAPHICS_VIEW=
GRID_PARAMETER=
GROUP=
HALF_PLANE_PRIMITIVE=
HARTMANN_INDEX=
HG_SCATTERER=
HISTOGRAM=
HIT_NUMBER_FILTER=
IDEAL_POLARIZER_AMPLITUDE_ZONE=
IDEAL_RETARDER_AMPLITUDE_ZONE=
ILLUMINANCE_APE_LIST=
ILLUMINANCE_MESH=
ILLUMINANCE_POINTS=
ILLUMINANCE_SCATTER=
ILLUMMAP_FUNCTION=
ILLUMMAP_SOURCELIST=
ILLUMMAP_SOURCEPOINT=
INCIDENT_ANGLE_FILTER=
INERT_PARTICLE=
INTENSITY_APE_LIST=
INTENSITY_MESH=
INTENSITY_POINTS=
INTENSITY_SCATTER=
INTERPOLATED_INDEX=
INTERPOLATED_PATH=
INTERPOLATED_PATH=
JONES_MATRIX_AMPLITUDE_ZONE=
LAMBERTIAN_SCATTER_AMPLITUDE_ZONE=
LAURENT_INDEX=
LENS_MANAGER=
LENS_PRIMITIVE=
LENS_SURFACE=
LEVEL=
LIBRARY_ELEMENT_UNIT_CELL=
LIBRARY_MATERIAL_SUMMARY=
LUM_METER=
LUM_VIEW=
LUMINESCENCE=
MANAGER=
MATERIAL=
MATERIAL_ABSORPTION=
MATERIAL_INDEX=
MATERIAL_PREFERENCES=
MEASURED_BSDF_AMPLITUDE_ZONE=
MESH=
MESH_VIS=
MIE_EVALUATOR=
MIE_SCATTERER=
MIXED_SCATTER_AMPLITUDE_ZONE=
MUELLER_MATRIX_AMPLITUDE_ZONE=
NATIVE_EMITTER=
NEW_GRAPHICS_VIEW=
NEW2D_GRAPHICS_VIEW=
NEW3D_GRAPHICS_VIEW=
NS_BRANCH=
NS_FAN=
NS_GRID=
NS_RAY=
NS_SEGMENT=
NUMERIC_PARAMETER=
OBJECT_SOURCE=
ODDPOLYNOMIAL_LENS_SURFACE=
OPT_ABERRATIONVECTOR=
OPT_CCTMESHMERITFUNCTION=
OPT_CIEMESHMERITFUNCTION=
OPT_COLLIMATEMERITFUNCTION=
OPT_COLORDIFFMESHMERITFUNCTION=
OPT_CONSTRAINT=
OPT_CONSTRAINTS=
OPT_DBCONSTRAINT=
OPT_DBITEM=
OPT_DBMERITFUNCTION=
OPT_DBMFITEM=
OPT_DBVARIABLE=
OPT_FOCUSCOLLIMATEMERITFUNCTION=
OPT_FOCUSMERITFUNCTION=
OPT_MERITFUNCTION=
OPT_MERITFUNCTIONS=
OPT_MESHMERITFUNCTION=
OPT_NSRAYMERITFUNCTION=
OPT_NSRAYMFITEM=
OPT_POINTMERITFUNCTION=
OPT_RESULTS=
OPT_RESULTS_CONSTRAINT_ITERATIONS=
OPT_RESULTS_CONSTRAINTS=
OPT_RESULTS_MERITFUNCTION_DATUM=
OPT_RESULTS_MERITFUNCTION_ITERATIONS=
OPT_RESULTS_MERITFUNCTIONS=
OPT_RESULTS_MESHMERITFUNCTION_DATUM=
OPT_RESULTS_SLICEMERITFUNCTION_DATUM=
OPT_RESULTS_VARIABLE_ITERATIONS=
OPT_RESULTS_VARIABLES=
OPT_SLICEMERITFUNCTION=
OPT_USERCONSTRAINT=
OPT_USERCONSTRAINTCOLLECTION=
OPT_USERMERITFUNCTION=
OPT_USERVARIABLE=
OPT_USERVARIABLECOLLECTION=
OPT_VARIABLE=
OPT_VARIABLES=
OPTICAL_DENSITY_ABSORPTION=
OPTICAL_PATH_LENGTH_FILTER=
OPTICAL_PROPERTY_AFTER_FILTER=
OPTICAL_PROPERTY_FILTER=
OVAL_ENCIRCLED_ENERGY_APE=
PARAMETER=
PARAMETRIC_CONTROL_GROUP=
PARAMETRIC_EXPRESSION=
PARAMETRIC_EXPRESSION_GROUP=
PARAXIAL_COORD=
PARAXIAL_DATA=
PARAXIAL_RAY=
PARAXIAL_RAYS=
PARAXIAL_SEGMENT=
PARTICLE=
PATH=
PATH_RAY=
PATH_RAY_SEGMENT=
PATH_RAYS=
PATH_SEGMENT=
PATH_TRANSMITTANCE_FILTER=
PENTA_PRISM_EXTRUSION_PRIMITIVE=
PICKUP=
PICKUP_GROUP=
PLANAR_REFERENCE_SURFACE=
PLANAR_SURFACE=
PLANE_DUMMY_SURFACE=
POINT=
POINT_ATTRIBUTE=
POINT_SOURCE=
POLAR_PROFILE_CURVE=
POLAR_PROFILE_CURVE=
POLAR_PROFILE_CURVE_LIST=
POLAR_PROFILE_CURVE_LIST=
POLARIZATION_FILTER=
POLYLINE=
POLYLINE_CURVE=
POLYLINE_CURVE=
POLYNOMIAL_LENS_SURFACE=
PORRO_PRISM_EXTRUSION_PRIMITIVE=
PREF=
PRIMITIVE=
PRIMITIVE_RECEIVER=
PRISM_UNIT_CELL=
PROFILE_CURVE=
PROFILE_CURVE=
PROFILE_CURVE_LIST=
PROFILE_CURVE_LIST=
PROPERTY=
PROPERTY_MANAGER=
PROPERTY_USAGE=
PROPERTY_ZONE_FILTER=
QWAR_COATING_AMPLITUDE_ZONE=
RADIAL_FRESNEL_DIRECTION_ZONE=
RADPOLY_DOE_DIRECTION_ZONE=
RAY_DATA_SOURCE=
RAY_MAGNITUDE_FILTER=
RAYPATH_CONTROL=
RAYPATH_FILTER=
RAYTRACEABLE=
RECEIVER=
RECEIVER_DEFAULTS=
RECEIVER_FILTER=
RECEIVERS=
RECT_ENCIRCLED_ENERGY_APE=
RECT_LENS_PRIMITIVE=
RECT_PROFILE_CURVE=
RECT_PROFILE_CURVE_LIST=
RECT_ZONE_EXTENT=
RECTANGLE_UNIT_CELL=
REFERENCE_RAY=
REFERENCE_SURFACE=
REGION=
REGIONS=
REGULAR_POLYGON_EXTRUSION_PRIMITIVE=
REPAIR_GEOMETRY=
REVOLUTION_PRIMITIVE=
RT_AMPLITUDE_ZONE=
RTANGLE_PRISM_EXTRUSION_PRIMITIVE=
RULED_DOE_DIRECTION_ZONE=
SCATTER_AMPLITUDE_ZONE=
SELECTION-LIST=
SELFOC_INDEX=
SHADE=
SIMULATIONS=
SKIN_PRIMITIVE=
SKIN_SURFACE=
SLICE=
SLIT_ENCIRCLED_ENERGY_APE=
SOLID=
SOLID_HOLDER=
SOLID_RECEIVER=
SOURCE=
SOURCE_FILTER=
SOURCES=
SPATIAL_CCT_MESH=
SPATIAL_CIE_MESH=
SPATIAL_LUM_CCT_MESH=
SPATIAL_LUM_CIE_MESH=
SPATIAL_LUM_METER=
SPATIAL_LUMINANCE_MESH=
SPECTRAL_DISTRIBUTION=
SPECTRAL_REGION=
SPECULAR_DIRECTION_ZONE=
SPHERE_DUMMY_SURFACE=
SPHERE_PRIMITIVE=
SPHERE_SURFACE_SOURCE=
SPHERE_VOLUME_SOURCE=
SPHERICAL_LENS_SURFACE=
SPHERICAL_UNIT_CELL=
SPLINEPATCH_LENS_SURFACE=
SPLINESWEEP_LENS_SURFACE=
SQUARE_ENCIRCLED_ENERGY_APE=
SQUARE_PROFILE_CURVE=
SQUARE_PROFILE_CURVE_LIST=
STANDARD_SELLMEIER=
STRING_PARAMETER=
STROKE_TEXT=
STYLE=
SUPERCONIC_LENS_SURFACE=
SURFACE=
SURFACE_EMITTER=
SURFACE_FILTER=
SURFACE_GRID_APODIZER=
SURFACE_RECEIVER=
SURFACE_SOURCE=
SW_ASSEMBLY=
SW_FEATURE=
SW_PARAMETER=
SW_PART_PRIMITIVE=
SW_PART_SOLID=
SWEEP_PATH=
SWEEP_PATH=
SWEPT_FILLET_SURFACE=
SWEPT_PRIMITIVE=
SWEPT_PROFILE=
SWEPT_SURFACE=
TEXTURE_PARAMETER=
TEXTURE_PLACEMENT=
TEXTURE_ZONE_EXTENT=
THICKNESS_SOLVE=
TILER=
TOL_DBTOLERANCE=
TOL_TOLERANCE=
TOROID_PRIMITIVE=
TOROID_SURFACE_SOURCE=
TOROID_VOLUME_SOURCE=
TRANSMISSION_ABSORPTION=
UNIT_CELL=
USER_COATING_AMPLITUDE_ZONE=
USER_DATA_GROUP=
USER_DEFINED_AMPLITUDE_ZONE=
USER_DEFINED_VOLUME_SCATTERER=
USER_DEFINED_VOLUME_SCATTERER_SERVER=
USER_GRIN=
USER_MATERIAL=
USER_SCATTER_AMPLITUDE_ZONE=
UV_REFERENCE_SURFACE=
VIEW=
VIEW_PREFERENCES=
VOLUME_CYLINDER_APODIZER=
VOLUME_GRID_APODIZER=
VOLUME_INTERFACE=
VOLUME_INTERFACE_FILTER=
VOLUME_SCATTER_LOG=
VOLUME_SOURCE=
WAVELENGTH=
WAVELENGTH_DATA=
WAVELENGTH_FILTER=
WIREFRAME_PATH=
XCYLINDER_LENS_SURFACE=
XTOROID_LENS_SURFACE=
XY_DATA=
XYPOLY_DOE_DIRECTION_ZONE=
XYPOLYNOMIAL_LENS_SURFACE=
YCYLINDER_LENS_SURFACE=
YTOROID_LENS_SURFACE=
ZERNIKE_LENS_SURFACE=
ZONE=
ZONE_EXTENT=
